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Character

Stats & Leveling

Last updated: September 2026Status reflects current development, not final design

LXP and levels

All experience earned in the main world is converted into LXP. Players progress through 50 visible levels, earning stat tokens at designated milestones (roughly every four levels under the current plan).

Stat tokens

Stat tokens may be invested into four physical attributes: Strength, Speed, Health, and Durability. Spending a token increases the selected stat and permanently shapes the player's physical capabilities. Reaching specific stat thresholds unlocks Innate Techniques.

StatWhat it improves
StrengthPhysical and melee-based damage, including designated quirk attacks that rely directly on the user's body.
SpeedMovement-related attributes; supports mobility-focused Innate Techniques.
HealthMaximum health; unlocks survival-oriented physical techniques.
DurabilityDefensive capability; unlocks techniques built around resisting or reducing damage.

Ability unlocks

Quirk abilities unlock through progression and do not consume stat tokens. Tokens are only spent on the four physical stats.

Exact token milestones and stat thresholds are still being tuned during testing and will be published once stable.