Wiki
Character
Stats & Leveling
LXP and levels
All experience earned in the main world is converted into LXP. Players progress through 50 visible levels, earning stat tokens at designated milestones (roughly every four levels under the current plan).
Stat tokens
Stat tokens may be invested into four physical attributes: Strength, Speed, Health, and Durability. Spending a token increases the selected stat and permanently shapes the player's physical capabilities. Reaching specific stat thresholds unlocks Innate Techniques.
| Stat | What it improves |
|---|---|
| Strength | Physical and melee-based damage, including designated quirk attacks that rely directly on the user's body. |
| Speed | Movement-related attributes; supports mobility-focused Innate Techniques. |
| Health | Maximum health; unlocks survival-oriented physical techniques. |
| Durability | Defensive capability; unlocks techniques built around resisting or reducing damage. |
Ability unlocks
Quirk abilities unlock through progression and do not consume stat tokens. Tokens are only spent on the four physical stats.
Exact token milestones and stat thresholds are still being tuned during testing and will be published once stable.